Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
I don't have data on "success rate"
|
I wasn't talking about "data", just a subjective sense of how often groups acquiesce to this idea you've been talking about. Sounds like you're saying there's rarely ever any pushback.
Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
I can do that independant of what the group is doing.
|
Here's what I'm really curious about. Why group at all if you're going to be completely independent? What's the benefit?
Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
My position is Shaman/Enchanter/Monk, with the fourth member being flexible. Due to the specific restriction of no melee classes, that changes the equation a bit.
I said Enchanter/Enchanter/Cleric/Shaman or Enchanter/Enchanter/Shaman/Necro in my original post on this thread. This is because 2x Enchanters provide the DPS, and the Shaman + Cleric supply enough utility and mitigation to keep the Enchanters going without a hitch.
|
I guess I'm confused then, because earlier you said this:
Quote:
Originally Posted by DeathsSilkyMist
[You must be logged in to view images. Log in or Register.]
I think the issue here is you don't understand enough about the game to realize a 4 man group is not a very good number on P99. Most people prefer trios because you don't really expand the amount of content you can do with 4 people, and loot splits better 3 ways. You generally want 5-6 people for the harder single group content.
|
If a fourth member doesn't expand what content you can do, 2 chanters are sufficient DPS (I understand and accept your argument that killing Fungi King in 90s vs 72s or whatever is pretty irrelevant), and loot splits better 3 ways, aren't you advocating that the fourth member is pretty irrelevant?
I'm not trying to put words in your mouth or trying to score debate points, just trying to understand your position.