Quote:
Originally Posted by DeathsSilkyMist
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Lol I'm a high level SK with raid gear. It is cute you think strategies significantly change with a slightly better FD and Life Tap. You don't get a Torpor type game changing spell at 60.
Anything that can be fear kited should be. Draining half your mana in taps for one fight simply isn't efficient when killing fearable mobs.
When you are fighting something like a Cliff Golem (unfearable) then of course you are using your AC more. But you'd basically need to devise a method for determining how much damage an extra 35 AC at 1500 AC would mitigate, and I don't think anyone has done that.
As far as I know P99 has a softcap of 289 AC and the iksar AC bonus isn't excluded like shields, unless someone has figured out something new recently.
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Yea he’s referring to crawling kunark dungeons with 1500 ac and just face tanking stuff instead of fear kiting. Anyone who has played an sk at a high level knows how horribly inefficient they are at healing themselves. The sk Epic was the most game changing item I’ve ever experienced besides a fungi as it severely reduced the amount of downtime needed, but even then you’re still relying on procs which isn’t ideal when the mobs start getting really hard you have to weigh the dps loss. If you have the space to fear kite, then I agree you should be fear kiting or at least trying to mix it in. Especially for undead since the undead fear is so good. This is a good time to mix in epic too since you’re not taking hits you can try to get some procs in with a lower dps weapon. Sk killing is a balancing act between your hp and mana. If you flat out refuse to fear kite even if you have room to do so, then you’re just being inefficient 50+ and you’re left either clicking the slow ass bp for 90 hp or trying to proc epic on an eye if you were lucky enough to get some
Pre nerf beads.