I think this would be a cool flavorful way to present it kinda too. I think the added bonus of nut using terminology already affiliated with rpg mechanics kinda mystifies or obscures the mechanics of it all.
I'm getting vibes of classes and leveling would bring you through the process of basically choosing which direction you finitely have available to push yourself. 1-max level could bring you the distance of the 2 farthest points in the sphere, but only once.
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