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Old 04-15-2023, 01:24 PM
Loadsamoney Loadsamoney is offline
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Here's a path you can follow to earn money while you level and set yourself up well for the high 30s and beyond.

1-5: Decaying Skeletons. Hold on to the bone chips, assemble a suit of Cloth Armor, sell the excess crap. By the time you hit level 5 you should have at least 100pp worth of Bone Chips, easily enough to afford you a starter weapon like Sacrificial Dagger, or Dagger of Frost.

5-9 Orc Pawns and Centurions in Crushbone. Vendor the trash, save the belts. They can be turned in for exp later, or sold to players for 2pp each.

9-12: More Centurions and Slavers in Crushbone, or dread corpse camp in Misty Thicket for more Bone Chip selling. The money raised up to this point should allow you to afford some Gold Fire Wedding Rings or better, the most critical upgrade after your weapon for the raw HP. Leave some for spells though.

12-18: Bandits in Lesser Faydark. Ideally these would be the Nybright Sisters near Mistmoore zoneline, but they are camped fairly often so you may have to play the waiting game for them. They almost always drop bronze weapons which vendor for 2-3pp each, and an inn is not too far from them, a bit northeast. Alternatively, if the camp is taken there's another bandit camp to the north, close to the zone wall. These are 3 instead of 4 and are close enough to social, but offer similar monetary prospects. Watch out for the shadowed man that wanders nearby the bandits and the named unicorn that patrols the zone. For both camps, pull to the wall.

There is also the bandits in Western Karana. They occasionally drop bandit sashes which can be turned in at Qeynos for exp, coin, and a bronze weapon each. Beware the Brigands, they will be too much for you at this point.

18+ The grind for Paineel:

This is where it gets time consuming, but it's a chance to raise a bit of extra plat as well, to get some cheap armor or better HP rings. Go into the Warrens and slaughter the kobolds en masse. The various feudal weapons and armor they drop vendors somewhat well, but more importantly, each one killed is 1 faction gained with the Heretics. Odds are unless you started as an evil race/religion you will be KoS to the Heretics to start. It will take you some time, many hours, maybe even a few days, but just keep slaughtering the kobolds in the first half of the area until you get to Amiable with the Heretics, which you can check by conning the skeleton guards in the newbie area of Paineel.

Once you are amiable, hail Guard Heridion and say 'keyz', and you will get a key that lets you activate the elevator into Paineel. Bind here and start slaughtering the lower level guards, starting with the four at the back wall of the palace. They are easily to kill, each on a 6m30s timer, can be pulled one at a time or otherwise rooted, and each one drops a bronze bastard sword and a kite shield, a minimum of 8pp per kill. You can get to level 24 this way easily and raise several thousand plat doing so, enough for a full suit of lowbie armor and a decent mage shield.

At 24 move to the pond in front of the SK guild, just before the first gate. These ones are a little higher and can get you to 27-28 with patience, again raising several grand in the process. At 28 or so, with enough gear upgrades, you should easily be able to take Pendleir just inside the SK guild. His level range is 24-27, also on a 6m30s timer and can get you to 36-37 easily, and there's no other aggro to worry about since he doesn't flee.

By then you'll have made easily 10k or more and very few deaths along the way, and all kinds of options open up to you at that point. The only downside as a Wizard is that you'll probably be behind on research spells, but that can be worked on later.

If you still want Paineel guards, the four around the moat of the palace are 33-37 and can take you to 49 or so, but they're on 27 minute timers and they social aggro with their buddy beside them, so be warned.
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