Quote:
Originally Posted by SupaflyIRL
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You shouldn't be casting anything but the appropriate level boil blood/life drain dots at lvl 44 on seafuries due to the negative resist check, venom of the snake will be resisted about 2/3 times at that level on the mid to higher level cyclopses and asystole is worthless to begin with. The #1 key aspect of a necro is not control over the mob its efficiency and mana regen. Why would you even need "control over the mob" like fearing is some kind of death trap in an outdoor area like that.
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we agree that anything MR or poison/disease based isn't efficient mana use. However fear-kiting relies on fear + darkness.. both mr based, and very, very little dmg for the mana spent. I'll grant you pet tanking doesnt really shine until 49 when bond of death allows for a lot more pacts to be cast without a strain on your hps.
As for mana regen, necros have it darn good. as far as 'control' goes, i'll delve into it in my next post, which deals with xp areas. Anyone fear kiting is doing so outdoors and with the absence of a solid ZEM. Which doenst lend to efficiency at all.
Quote:
Originally Posted by SupaflyIRL
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Also, that section on "throwing an extra dot" while aggro kiting is retarded, you waste way more mana aggro kiting and casting an extra dot than you do sitting for the duration of a 100 mana fear, or a 60 mana FD to let your pet finish the mob off. The goal of a successful kill for a necro is to remain sitting for the largest percentage of the kill as is possible.
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And you're the one wasting mana on fear + a low dmg dooming darkness. If i need to chain fear and darkness for the privilege of sitting, then i'm not exactly 'winning' am i?
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