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Old 08-10-2011, 09:48 PM
knottyb0y knottyb0y is offline
Sarnak


Join Date: Aug 2010
Posts: 293
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
If you are fear kiting you lose the 1 key aspect of necro : control over mob.
Very good point. I feel like fear kiting is effective when you are fighting something too powerful for you, am I correct in this assumption?

Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
Probably the main reason pet tanking + tap tanking is being advocated a bit here is the level range of the island we're discussing.. at 44 necros get DMF, pact of shadow, and a pet who can finally take some hits. Pet dmg, heals, , along with taps are unresistable damage/survivability.
So is tap tanking a viable option in say a dungeon. I have been toying with the idea of focusing my gear primarily towards AC and +HP with +mana and INT secondary. The question is would the boost in HP and AC combined with your Lifetap Over Time spells and lifetap dds be a decent way to take out a camp or exp grind on. I would imagine rooting the mob would be useful for when you need to back off and get mana/hp. I guess the idea is that your tap spells aren't 100% mana efficient if you are at full hp, and I don't know this for sure, but our pets aren't viable tanks(correct me if I'm wrong). By spreading the love between your pet and your hp and landing some taps it seems like you might be pretty efficient.

just a thought.
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