Quote:
Originally Posted by SupaflyIRL
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This is a pretty terrible tactic as opposed to pulling with darkness, fearing, doting and leeching when your hp drops and FDing to let pet tank for the rest of the fight while you med. You're standing to cast snare/fear/dots and medding, then standing to FD and medding after that. If you're constantly casting shadow compact to heal pet you're going to be constantly leeching to regain HP which is the least efficient method of damage available to you.
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it's how you kill 4 seafuries at once, while you are root / rotting the other 3. If you are aggro kiting you're running more than you are sitting. If you are fear kiting you lose the 1 key aspect of necro : control over mob. Obviously some places are more conducive to fear kiting than others (factoring in pathing, roamers, etc) but especially at lower levels unless the target is undead you'll drain more mana casting fear than you'd lose tossing an extra dot while aggro kiting to make up for the dps loss of a moved/nonfeared mob.
Probably the main reason pet tanking + tap tanking is being advocated a bit here is the level range of the island we're discussing.. at 44 necros get DMF, pact of shadow, and a pet who can finally take some hits. Pet dmg, heals, , along with taps are unresistable damage/survivability. When your other option is Venom of the Snake and Assy Toes and getting dooming darkness to stick while spamming fear... well.. lets just say we'll have differing opinions on whats 'efficient' for both the seasoned and up'n'coming necro.