Quote:
Originally Posted by Ennewi
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Raid guilds many, many years into Velious; would be the case even more so if the rule changed from fte to whoever dealt the most damage. Ignoring their other raid contributions, for group content they have stuns and roots which are commonly found in spellbooks but no less necessary. Gravity flux also once saw a lot of use in places like the Hole after first dropdown, in order for melees to get back up and out the entrance, before people started using the zoneout pads more frequently.
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If all wizard has going for them is getting people to the planes and raid mobilisation, which feels like it's tacked on just so wizard have
something to do, then can you see why people might think they're the most lacklustre class in the entire game?
You want stuns and roots for a group? Get a paladin. They'll do more sustained damage over time, and they can also heal in a pinch. There's zero reason to have them in a group. If you want evac, get a druid.