Quote:
Originally Posted by Trexller
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if these devs learned anything, its that announcing a server 6+ months before its launch was a mistake.
months before green launched, full guilds were formed and farm crews established. people took weeks off of work so they could dominate from day 1.
IMO this is why there was no announcement for the teal/green merger, and no announcement for the velious drop.
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I'm not sure what exactly 'dominating' in classic means, but I don't think people taking off work for launch is problematic. Allowing players to plan ahead, so that everyone isn't logging in during peak hours seems like it would alleviate the initial overpopulation problem.