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Originally Posted by ya.dingus
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I haven't seen anything that shows STR has diminishing returns for melee classes over 200. The quote of mine you shared was talking about max damage. Priest classes have a lower max damage cap than melee classes. So far it looks like Melee max damage is something like 6 damage per 1 weapon damage, compared to a Shaman's 4 damage per 1 weapon damage.
Even when you hit the max damage for your class, having higher ATK/STR increases your chances of hitting for max damage.
The reason why Trolls/Ogres are generally the best races for the classes they can pick is because Regeneration/FSI and Slam is going to be a bigger boost than a few stat points. AGI is basically a dead stat, DEX can be capped by any race, and while CHA is useful for Divine Intervention, no guild is requiring a Warrior to be a race with higher base CHA to increase Divine Intervention chances. This is why medium/small races don't really have enough of an advantage to be considered better. It would be a different story if AGI was actually a good stat, then it may be a slightly more complex scenario. Gnome Warrior and maybe Halfling Warrior can be argued to be better in specific cases, but not because of stats. Gnome Warriors are going to solo better with the 40% spell haste from Clockwork Arms, and Halflings can sneak through raid zones like VP.