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Old 02-21-2023, 02:09 PM
Snaggles Snaggles is offline
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Join Date: Jul 2011
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What I found interesting was how little difference there was between the dark elf and ogre for agi/dex - where did you put the ogres starting stats?

The Dark Elf did a good job making up the stamina deficit - there is only 168 health difference and this is closed further if there are shaman buffs around. The difference is also made up a bit when in sword and board mode - (the ogre would be assumed to be about 50 hp down on that slot due to using clay guardian or atramentous). The extra mana reservoir on the dark elf is very impressive, though honestly I'm not sure how useful it would be (again my sk is a 52 troll - he doesn't really struggle that much with running out of mana, but perhaps I've just adapted to his mana pool).

The dark elf strength is appalling and will be a handicap if trying to solo, where the character's dps is quite important.
For both examples I just added 20 stamina; it’s not ideal for an end game ogre but just trying to keep the comparison accurate. The final hps and mana on the magelo might be a bit off. The stats though should be accurate per the gear. Normally 50 Stam difference at 60 on a knight is 260hps (5.2hp/sta). In this case though the ogre overcaps and the DE under caps since 205 is the magic number.

Mixing in a bit of high end raid gear it’s not impossible to cap stamina even on an elf. My eru paladin started with 20 str (lol…long ago) so 70 stamina. The unbuffed Str though is tough to increase since a lot mid-tier tank gear doesn’t have any and SK’s closest equivalent to Yaulp4 (40 str) is Siphon Strength and maybe a Dark Reaver proc. I would bring up the Greenmist strength steal proc but JFC let’s just not [You must be logged in to view images. Log in or Register.]
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