It's not some new fangled AI that did this - that's actually the texture Sony sent out in the Luclin "HD" textures. (texture is called mapinwalmaps inside of felwithea.s3d)
They outright replaced a lot of them with a completely different feel to them - the castle walls in Qeynos being the one I disliked the most. I've been working on an upscaled texture pack for a long time using the original textures, but some of them are soooo tiny that upscaling them makes them look like drawings a kindergartner did.
I'll add that one to my list of things to look out for. Not that I'll ever finish it, but hey it's fun.
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