Quote:
Originally Posted by long.liam
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Also, there is a ton of evidence that Spells debuff spell effect hate is supposed to scale based off of level. Many of them from the EQ devs in Era:
"--- We've capped the amount of hate that can be awarded to most
casters, specifically for debuff-type spells like the Malo and Tash
series. The hate calculation for these spells takes into account the
number of hitpoints of the NPC and did not "play nice" with the
increased HP limit of Velious. It explains why Enchanters, for
instance, would complain that casting a Tash spell would lead to near-
instant death."
https://everquest.allakhazam.com/his...es-2001-1.html
This has been well researched before. It would take take a ton evidence from Player logs in Era and developer posts in era to convince P99 Devs that this change is wrong. The only thing is broken right now is the Disease and Poison counter hate was mistakenly removed for some reason.
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For sure, this agrees with the point of this thread - fix disease cloud. It should still be our primary aggro spell and it should work well.