I told one of the non-replying GM's weeks before the event the following..
If they wanted an entertaining and balanced fight they would make mandatory class inclusions. Just an example below.
2 hybrid (with one knight max.)
2 pure melee (with one warrior max.)
1 priest
1 caster
How much more fun would that be to watch? You think any casters will make it to the finals let alone win? I doubt it, this is outdoors with no height advantage and self buffs only with end of Velious raid gear. Melee's have too much HP and hit too hard, anything except that is practically a bad choice. Casters still have a place in pvp, but its not at ground level inside a tiny box where they can't flee and manipulate the engagment. Removing shadowstep and yonder almost makes sense, but there's already rules in place for what happens if the match is being delayed or drawn out that solves that issue. Those spells are essential for survival for some classes, and removing them doesn't accurately reflect what pvp is like. I can understand restricting consumables, but not self worn unlimited charge clickies. If there's something without charges you can click that's a problem, I sure can't think of it. - but apparently you did?
I'm sure the next event will be better if the GM's listen to the right people. (and I'm the right people)
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