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Originally Posted by skorge
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No math in actual post saying FSI is good.
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Quote:
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Originally Posted by p1999warriorguide
mobs get their secondary attack every 8 seconds, bash instead instead of kick 75% of the time, hit 50% of the time, and stun 50% of their hits. So if the mob isn't hasted you'll be spending roughly 2 seconds out of 40 (5%) of your time stunned. Depending on how fast your weapons are, that's some 2-3% of your threat and damage (your weapons will be ready as soon as you aren't stunned, so you don't lose all of the time) which isn't gamebreaking but is certainly nice.
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Yeah, I remain unconvinced. The numbers don't lie.
https://wiki.project1999.com/Sakuragi%27s_Warrior_Guide
Talks about QOL but conveniently leaving out the fact you'll suffer from permanent wisdom deprivation, clogged artery impersonation in dungeons (have fun with shrink, nerd), having the largest amount of stat loss due to overcapping (lol, how's that 140 str now?), vanilla regen status, and the lowest tier scores on fasionquest.
I play all humans, and I do so knowing that they may not be the *best* because I like fashionquest. That's based.
You play Ogre because you think it's the *best*, despite the sacrifices you need to make for a sh*tty 5% margin that is entirely situational. (Also bash still interrupts spells a portion of the time despite being immune to the stun potion. Which as you can see, doesn't even happen all the time for non-ogres when they're bashed too) That's being a mouth breather.
In short, get wrekt.