Quote:
Originally Posted by Jimjam
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I wonder if a change would make more classic behaviour for guilds? Currently a guild member pops on to a tracker to decide whether it is worth going to hate. I don't find that entirely classic - I suggest a more classically aligned behaviour would be for guilds to prearrange a hate night, port up and try their luck / rotate spawns ready for their next visit.
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There's no need to wonder: just read any classic sources and it immediately becomes apparent that tracking Hate and porting up to kill one mini didn't happen. No guild was tracking Hate on live 1999-2001, and I challenge anyone who believes otherwise to provide proof.
Enchanters soloing the pivotal mob for the Mage epic, or the Necro epic 0.5, is even less classic. If anyone can provide proof otherwise, I will record myself eating a sock and post it here.
So we have a choice between ending two things that never happened in classic EQ, both revolving around pivotal class items ... or maintaining a safe spot no one can even prove ever existed.
If our goal here is classic EQ, it seems the choice that makes guilds
classically have to raid Hate (and then repeat every three days) is the superior choice.