Quote:
Originally Posted by Dolalin
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Brad was into world-building, and the sense of immersion in another world drove EQ's early successes in the low end game, but what got people to stick around past level 20 was the loot/raid treadmill. Brad didn't really get this second half of the game.
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the second half of the game should always be secondary imo tho
let the low energy plebes play that stuff
time to build a better universe
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