Thread: Game Mechanics: SK's Aggro Spells Not Working
View Single Post
  #4  
Old 12-30-2022, 10:34 PM
long.liam long.liam is offline
Sarnak


Join Date: May 2019
Location: US
Posts: 200
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Not sure if the evidence is needed here, but here's a couple of classic SK's (well, one's a little slightly post-classic) extolling the virtues of Disease Cloud:



https://web.archive.org/web/20010911...EW.ASP?ID=3358



https://web.archive.org/web/20010911...EW.ASP?ID=5645
Those posts are bit vague as to what level Disease cloud is still good. I don't doubt that at low levels, Disease cloud should be sufficient for generating enough hate to hold aggro. At high levels though the hate generated should not be able to keep up with other spells. 1 Disease counter spell should not be able to out aggro a 10 poison counter spell like Envenomed bolt or Bane of Nife or a 9 Disease counter spell like Pox of Bertoxxulous.
Reply With Quote