Quote:
Originally Posted by cd288
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Also the other thing to note here. While raiding guilds can always use more wizards your average dungeon crawl group doesn’t really (except in limited circumstances where Evac would be super critical or otherwise a port is needed in order to physically leave the zone without crawling through it.
I get that OP likes wizards and that’s fine to have one that you play, but it seems the primary goal here is to join dungeon groups and exp with people. If so, then OP should consider rolling an alt that would be useful to a group. Sure we can argue about how groups should be less “min/max” and willing to take people who aren’t as useful (which does happen in pugs in places like kc but not as much in a group forming to go to a specific place) but that’s just not the world we live in. So if the primary goal is “I want to play eq with people in dungeon groups” instead of “I have to play a wizard” then roll an alt that’s useful to a dungeon group
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I just wish I could find acceptance as a wizard, that's all.
If I finally make it into a regular dungeon group, but I was required to be a shadow knight or something, am I really accepted as a person?
I'll say that Rogue is probably the one other class that does interest me, if only the GMs would fix the faction situation.
https://www.project1999.com/forums/s...d.php?t=407124