Quote:
Originally Posted by Solist
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Shamans with identical AC take 15 or 20% less damage than rangers give or take.
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This is the point that has really piqued my interest. Are you comparing average damage per hit (mitigation) or overall damage (including avoidance)?
I would have thought the avoidance benefit of +20 defence would have really shifted things in to the ranger’s benefit.
Perhaps this is actually part of the explanation. Say both ranger and shaman display 1000 AC. A larger portion of the ranger’s displayed AC is avoidance, meaning they have less remaining displayed ac to represent mitigation. Furthermore, perhaps the shaman is using more buff AC than the ranger, which is more effective than worn AC? Oh, or the shaman’s shield ac is going uncapped/double counted (i don’t believe either of those mechanics are classic).
I’ve noticed many rangers don’t bother with their thorncoat line of buffs, even though it represents a large portion of their mitigation.
Okay, no longer discussing the quote and on to something else. From what I understand melee/priests used a similar AC calculator in velious and should have equivalent worn AC hardcaps. Only silk casters had a different equation. If we can control for buff ac rangers should be mitigating similarly / better than a shaman off their worn ac late velious (depending on whether the +20 defence is in or not).
What am I missing? Is there something needing dev attention?