Quote:
Originally Posted by SearyxTZ
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Agree travel and dying = part of the game.
Only classic blue thing I wouldn't mind seeing changed is the initial newbie experience / level 1-10 ramp-up.
Starting with a 4/36 item and auto-attacking snakes for ten hours (very very slowly) is not a very good "first impression" experience for players who have never touched EQ before.
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I came back to play eq because all the other mmo's currently suck... I tried the new servers sony put out (Fippy and Vulak) and the 2% exp cap for solo'ing blows bigtime. I fell behind the power curve and was unable to get groups after a couple weeks of those servers going live. I tried 3 boxing and the 2% cap was still in place, so i assume the cap is there until the group is full.
I played a character for a bit here before my computer took a dump (i blame the cleaning lady) for not having hooked the power cables into a line conditioner. During that Time I was relieved to see that the exp was more along the lines of what I remember back in the day when i was knocking out C-grade homework so i could spend more time feeding the eq addiciton (nightmares of vhex thall grinding before we got mage mules in place).
Anyway, I like the exp... now to just get back online and play...