Thread: Game Mechanics: Ghost roots causes reduced dot damage
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  #18  
Old 11-22-2022, 01:41 AM
Senn Senn is offline
Sarnak


Join Date: Sep 2015
Posts: 252
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Did some playing in ToFS. Can no longer see any differences between rooting a moving mob then dotting without stepping into aggro range vs doing the same and staying out.

Did a number of ushers, they have 1656hp according to wiki. With only epic and drones, mob hp reduced by 5% per tick whether I went in for a round or rooted them as they were moving.

(55+34) / 1656 = 5.37%

Seems fixed!
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