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Old 11-16-2022, 07:39 PM
PatChapp PatChapp is offline
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Join Date: Jul 2021
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Enchanters were an OP class from the start, most people just didn't realize it. I don't recall Mezz being different from its current state for long, and Whirl Til You Hurl was ridiculously powerful at launch anyway. The "problem" with Mezz during early era EQ was average groups didn't understand how to play with it and were constantly breaking it.



This is inaccurate. Nothing about the code itself changed to let Enchanters suddenly be able to control a charm pet much better. They had the ability from the start and it's not hard to use Color Flux/Color Shift to stun the broken pet, then CC it and re-charm.

There are a large number of factors that contributed to it being less common back then as compared to p99, aside from charm itself being a bit too good on p99:

1.) Color Shift was a research spell so not everyone had it during the first year
2.) Most players back then didn't know about global cooldown reset for spells, so without Color Shift, there's a delay between the aftercast of Color Flux + Mesmerize that means the Enchanter gets hit right before Mezz finishes casting
3.) Channeling was a bit weaker then, so slightly higher chance of Mezz being interrupted at high level, and moderately higher chance at mid level
4.) Much more lag and much less visibility
5.) Less players had high CHA stat
6.) It wasn't as understood to charm something much lower level and drag it around as a pet
7.) No pet window and no "charm wore off" message for the first 10 months
8.) People were simply scared to do certain things back then

There's no doubt Charm would have been nerfed back then if everyone understood how to do it optimally, but it was very powerful from the start and the best players did use it effectively (even if not to the degree that it gets used on p99).

Enchanters didn't need to use Charm to be good at solo/duo during 1999 anyway. The animation pet when being given Daggers (or Gnoll Hide Lariats! Those were super in demand) did huge DPS. It was easy for that pet to chew through slowed/stunned MOBs. Giving a pet low delay weapons did take some time to become common knowledge, but even with a basic pet Enchanters could solo better than most other classes.



I mean yeah it's BS, but this is also largely because people understand the game so much better now. Charm pets shouldn't be allowed to backstab or dual wield, the damage is imbalanced.



Which clickie are you talking about, the epic? It should be 77% with that and muzzle.

Is the pet haste cap not 100?



Something that's wrong on p99 is using charm pets against raid targets that can Fear. There are stories of a charmed Imp Protector doing 50% of the raid damage to Nagafen on the first Green raid of him. Like...how? Pets should just be getting Feared away all the time. Their level and MR is too low to ever resist it.

Also, there was a 4-pet limit implemented in Classic EQ. No more than that could attack a target at one time. This was never put into p99.

My mistake, it is 77% haste with clickie and a muzzle.
A mob would need to be lvl 60 for 100% haste.
Most pets I charm are closer to lvl 50,maxing out at 53.
Haste caps for lvl 50 is 74,and 84 If it's a pet that maxes our boltrans.

So if you were to use wondrous and a muzzle, a maxed out pet would be at 81% haste. Dictate pets not withstanding,though those tend to be different scenarios
Last edited by PatChapp; 11-16-2022 at 07:45 PM..
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