Quote:
Originally Posted by cd288
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The experience calculator that was created for Green back in the day doesn't seem to indicate this. And based on my leveling experience the calculator seemed accurate. There were times when I'd actually level faster killing high greens because it was more efficient and easy because of the camp I was at and high greens only required like 10% more kills to level than low blues.
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Leveling from 51-60 this was extraordinarily not true. I quadded wyverns and suits for ages. The moment you start seeing greens you start seeing inconsistent XP because greens barely provide XP.
At 59 quadding suits of sentient armor, there's about a 50/50 shot each spawn will be green, and they're only one or two levels below being blue if they are. I would typically con all 4 before pulling. In one unlucky streak I had 3/4 greens for each pull and it took 4 quads to get 1%. In contrast, 2 quads of 3/4 blues would give me 1% regularly.
6 blues and 2 greens gave me 1%, 4 blues and 12(!) greens gave me 1%. The rate of 4-5 greens to equate to a single blue kill has been pretty consistent to me since like level 35 when I started quadding. I saw similar results at gnolls, spirocs, bloodgills, etc.
-Edit: Sure, in high ZEM zones where a few greens might equate to one outdoor blue, maybe this is totally fine, but that just means a single low blue is substantially more xp anyways.