Even without the PvP suggestions, having more server events would be great. Those are a major part of what defined the classic experience for players on Live.
However, at least in this project, the staff resources and the way the staff is organized, permissions wise (unfortunately due to incidents of previous staff abusing their power / position and doing stuff like RMT or whatever) means that active "event" involvement in the current server is extremely low.
If you've noticed, most of the events during green's timeline were all player run, and the only involvement with staff was minimal, again due to much of the restrictions those staff members have. Yellow text achievements was about the most interactive fun we had, and even that went away by Velious (it was a burden on the staff to even collect and input the data for it).
I'm sure many of us would pay for the server, "Legends"-style, if it meant being able to fund staff to be dedicated to events, but for obvious legal reasons, that's probably never going to happen here.
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