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Old 11-03-2022, 03:26 PM
Castle2.0 Castle2.0 is offline
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Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
My gut would say that there's only 2 reasonable explanations:

1. A disgruntled person with access to the database decided to troll people as a send-off for leaving the project.

2. Someone with access to the database didn't realize they were operating on the production database and was doing some pretty heinously irresponsible queries to test something.

It would've only been a "code bug" if they happened to deploy a patch right before this happened. If that happened, then yeah, very likely a bug. You can't have "random code bugs" without deploying new code. They would've said that though instead of explaining what it actually was because it's usually too painful to explain how software actually works to people, it's easier to just tuck it under a generalized umbrella term.

The locations are interesting, they all sound like locations new characters start in. It could've just been a bad query that set everyone's login position to a new character's start location when they're made instead of just that new character. It moved because people made new characters and it updated it again for everyone. They would be in convenient locations in cities because that's where new characters start? Do any classes spawn in front of the bank in Oggok?

I wasn't there, those would all be my guesses though.
Only 3 classes for Ogre. None start in front of Warrior GM or in front of banker.
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