Quote:
Originally Posted by unsunghero
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High risk, high reward
What’s trivializing the game is people playing it so long as to get best in slot gear in every slot to where they are no longer worried for their life when charm breaks on a hasted mob 3 times in a row in tight quarters
For the rest of us scrub casuals, that is still incredibly dangerous
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I don't think BIS is
that tanky compared to an enchanter in good dungeon/planar gear. Maybe ~500 more HP and a couple hundred AC. That's significant but it's not going to allow you to play carelessly or anything with a real strong pet. The biggest difference IMO is the extra ~1k mana and flowing thought. That's an extra rapture and a few slow casts if needed on a really tough mob, that's a huge edge over the 'casual' player. And FT 6+ is like having an extra free mana tap going at all times.