Quote:
Originally Posted by Nedala
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...more or less random spawn timers on raidmobs, whit serverwide messages when a raidmob spawns?
I know it sounds silly, but why not? It would create a way more classic feeling than we have now. Every(or at least most) boss spawns would result in a race between multiple guilds, since everyone would always know when something spawns.
- It would end poopsocking and similar things (like logging out a whole raid buffed at a target)
- It would end the need of countless hours of tracking
This would be awesome, imo. Imagine the fun.
/flame on
(in b4 someone claims i just want the rules changed cause we are getting "competition" (read: poopsock) atm, i just want to end the fucking ridicoulous poopsocking)
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This wont end the poopsocking. The winning strategy would still be to poopsock the target to ensure you deny loot to competing guilds. The only difference is you wouldn't need trackers. But since you will do whatever it takes to kill the target, you will still put your forces as close to the target as possible and wait for as long as people are willing to poopsock until half of them burn out and you have to merge again to keep up.
The only way to make this better is to somehow completely reverse the mindset that loots > all. Good luck.