Quote:
Originally Posted by Nedala
[You must be logged in to view images. Log in or Register.]
...more or less random spawn timers on raidmobs, whit serverwide messages when a raidmob spawns?
I know it sounds silly, but why not? It would create a way more classic feeling than we have now. Every(or at least most) boss spawns would result in a race between multiple guilds, since everyone would always know when something spawns.
- It would end poopsocking and similar things (like logging out a whole raid buffed at a target)
- It would end the need of countless hours of tracking
This would be awesome, imo. Imagine the fun.
/flame on
(in b4 someone claims i just want the rules changed cause we are getting "competition" (read: poopsock) atm, i just want to end the fucking ridicoulous poopsocking)
|
If I wanted to make raiding more fun (not necessarily more fair), I'd either (a) make all mobs on a 7-day timer spawn at once, or (b) reduce the variance to a very small amount of time (something like +/- 2 hours). The most fun I've had when raiding has been on patch days where all raid mobs repop in a short space of time and I don't have to invest much into getting any mobs. Just logging on and attempting bosses for 2-4 hours I think is funner for everyone than sitting on a tracker for 48 hours.
The first idea is admittedly a little unfair because it means a guild who just tracks one raid mob can know that all of them have spawned, whereas the second one is a little less fun than the first because you don't have as much certainty that even the "small guilds" will get a chance to race and take down mobs (since trackers are more valuable and since not every boss is spawning simultaneously). But the basic idea would be that once no mobs on a 7 day timer are alive, the timer resets and when one raid mob pops, either they all pop or there's a 4 hour window in which staggered repops occur. This wouldn't fix Trakanon, and like I said it might not necessarily be fair, but I still think it would be fun.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis