Poor timing? No mob in EQ classic chain death touched back to back. If you aggro dracoliche there is a dt, then one every so often in a cycle. Not one for the first guy then the next guy shoots and arrow and gets death touched. Idiocy. On another note the when mobs used the spell Cazic Touch (what we call the death touch) they cast it. Innoruuk begins to cast a spell. Innoruuk shouts, Playername! It was always a spell and had a cooldown or refresh timer. Yet we don't see Cazic Thule beginning to or casting a spell, I don't know if it acts as an ability here, but it was a high damage spell that got upgraded some as players got more and more hit points to ensure it would take all the hit points. Called Cazic Touch because the only mob that death touched originally was, you guessed it, Cazic! If someone aggros dracoliche and the dt cycle starts. You're saying if another person aggros, another starts? Once your dt taker takes the DT, THEN it starts. Some places it is a cycle, most mobs when you attack them directly the death touches are based off of their hate list. But back to back instantaneous death touches from Cazic Thule? No.
Aggroing dracoliche, temple or one of the golems starts a dt cycle. Aggroing CT starts a dt cycle /train. But if you aggro the temple and train, and have your raid engage CT you aren't supposed to get 5 death touches. If that is how it 'works as intended ' on p99 it isn't classic, and it isn't even working as intended. Because 2 death touches does not equal 4 or 5.
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Originally Posted by Rogean
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All raid mobs provide an "FTE Shout" that show what guild has engaged. Kill stealing will be severely disciplined. But not really.
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