I believe Messianic now that this mechanic existed in some way, but I really don't think it should be implemented here. It's kind of like long distance aggro loss in that it's too complicated and there's so little information out there on how it worked that it's better to just keep things the way they are now.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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