Quote:
Originally Posted by greatdane
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That's either a blatant lie or you fucked up and didn't put 5 points in agility to get a 75 base. 9 agi doesn't give 23AC, it gives 3, unless that 9 agi is what puts you above 75 to avoid the <75 penalty.
And lol @ your stat-heavy, AC-less setup for a tank class. If you wear 0 AC in any slot save for your haste slot and ranged where anything with AC costs a fortune, you're doing it wrong. Why would you ever recommend things like Darkforge, seb scale and those wrists when Blood Ember is easily within his price range (and in some cases cheaper)?
Myth and/or incorrectly implemented eqemu feature. Agility did not help your avoidance any more than the meager AC it provides. It's never worth going for agility unless you're under 75, and if you have the slightest clue, you'll never have a character with under 75 agility.
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http://www.project1999.org/forums/showpost.php?p=72221&postcount=6
This is linked from the FAQ page
http://www.project1999.org/forums/sh...hlight=agility
So they are lying on the FAQ or you are wrong about the agility not having an effect on avoidance.
You are correct about it putting me below the threshold without my djarns ring. I was wearing my RoM which is -5 agi so the ring only gives 4ac when above 75 instead of 7 from the 55hp/ac rings, but still I think 25hp>3ac.
I tend to think Hp generally is more valuable than AC since you will be taking CHs. I would take darkforge +10sta over the 5 extra ac from enameled black chest all day. The necklace is prolly close taking 5ac or extra 30 hp. On bracers you are most likely correct that blood ember is better since you are giving up 11ac there for 7 sta. Sebilite scale gloves(12ac 4agi/int 2sv magic/dis) are cheap and I went slightly over 40k as it is and are are only a tiny downgrade from BE.