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Old 08-02-2011, 08:38 AM
Skope Skope is offline
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Join Date: Apr 2010
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Posts: 767
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
The 15 has a built in caveat. It has to be on the spawn point. If all a guild can muster is 15, those 15 have to be capable of completing the encounter, or die trying. There are rules against dragging it out. Parking your zerglings on the spawn point with the competition isn't the brightest of strategies.
what's to stop a guild from sacrificing 15 people so they first shot when it spawns? have another 30-50 sitting away from aggro range and ready to charge in. it's not FTE but modified poopsock, and instead of the 1min roll call you have a 1min "get ready to engage before they lose aggro and all 15 die" call.

Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
My suggestion is to stay on the spawn point, because the likelihood of us not giving a shit is directly proportional to the questionability of the situation.
that's not true. you'll always give a shit, and that's been sort of the problem. the redp99 guys are in general a bunch of clueless douchemonkeys but they do have a very legitimate point: why do you guys care so damn much? I know it's your sandbox and blablabla, but there's a reason there's five-hundred billion rules in place and guides/GMs to enforce them all, so your giving a shit is more directly proportional to how many/which rules weren't abided by. Maybe that's what you're getting at, but for certain situations you have to ponder why there are any rules at all. I guess it's not as bad as it once was where you practically needed a P99 raiding guidebook.pdf, but it's still too cluttered and senseless