Quote:
Originally Posted by Troxx
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They work great together when you have melee … and when the group can include 6.
What is so confusing to you?
The rules were:
-only casters
-only 4
-best of the best for all content eq had to offer
If you open it up to melee, tanks, up to 6 man … it all changes.
Quit being a concrete thinker. Shamans are great. They just do now fit the confines of this stupid ass thread question as well as other classes.
It
Is
Not
Rocket
Surgery
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Its not confusing at all. Cleric/Shaman/Enchanter work really well together, we agree on that. In a four man group you could do Cleric/Shaman/Enchanter/X and do really well, which has been my point since page 1:
Quote:
Originally Posted by DeathsSilkyMist
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Shaman Enchanter Enchanter Cleric. If you are planning on doing Fungi Tunic camp then probably swap 1 Enchanter for a Necro, so they can pull.
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If you actually believed your ideas about DPS and redundant utility, your six man group would look more like Warrior/Cleric/Enchanter/Enchanter/Monk/Rogue. You keep saying Shamans are redundant with Cleric/Enchanter/Enchanter.
Honestly I am just glad you really agree with me. You just want to troll for whatever reason. Probably for fun. I think that is /thread.