Quote:
Originally Posted by PlsNoBan
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Oh look more data to prove what everyone already knew. Mage does way more damage than shaman. DSM has now admitted a shaman is only the best option in this group for very few niche situations. He is now in agreement with everyone else that mage is a better option than shaman for the vast majority of situations from lvling 1-60 and most lvl 60 activities outside of Ixiblat and 1 or 2 other things that aren't done regularly and are not camps you would sit at for hours or spend any significant length of time doing. Thus would not be something you would build your entire group around. An argument could be made for a 3rd enchanter or a necromancer. But a shaman is only a better option for very few things that are not worthy of building an entire group around.
We all agree shaman does not belong in the best 4 man caster/priest group. Can we end this thread now?
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Someone didn't read the data, as usual. The Mage's DPS isn't significant, and this is an Epic Mage. A normal Mage may be lower. For 4.3 seconds to matter on a camp with 20 mobs that respawn every 30 minutes, you would need to be at the camp for 11 hours to get one extra spawn cycle.
In an Enchanter/Enchanter/Cleric setup, Mage isn't necessary unless you really want CoTH. They are just redundant DPS. The Shaman will give superior utility and open up more camps.
A Mage could help the group level a bit faster before 60, but a group with 2x Enchanters is already going fast. As I said before, you could even swap an Enchanter or the Cleric for a Necro if you want FD. Your DPS will still be fine.