Quote:
Originally Posted by Chortles Snortles
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b-b-b-b-but guys!!!!! moST gRouPs dOnT CARe aBouT DPS
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It's true. When was the last time a group asked for a gear check? If people really cared about DPS in groups, you would see gear checks all the time. Often times you are losing 20-30 DPS just by picking players with average gear.
https://www.youtube.com/watch?v=J_Pro4F0B0I - A Shaman can get Hechaeva down 80% in 9 minutes. That is 19800 / 540 = 35 DPS, including doing all of the tanking, debuffing, slowing, and healing. With an Enchanter and a Necro, you are adding at least 115 DPS to the fight, which bumps the DPS up to 150. Just having that combination already reduces the fight time to 165 seconds. (24750 / 150) = 165. This doesn't even include the Cleric occasionally nuking since the Shaman is freeing up the Cleric's mana due to not needing to heal as much.
Most people aren't going to exchange a large amount of safety and ability to do other camps like Ixiblat Fer to save an extra minute on a fight that is already less than 3 minutes.
The content that a four man group can do just doesn't have enough HP to justify caring about boosting DPS to the limit. Even a beefy mob like Hechaeva is going down quick.
Remember, any time your group wipes, has to reset mobs, gate, etc., you are losing time too.
That is why Shaman/Enchanter/Necro/Cleric would be the best combination in my opinion. You have plenty of DPS to quickly level to 60. That's really not a tough thing to do with four people. And at 60 you maximize the high end camps you can do.