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Old 08-31-2022, 08:49 PM
Troxx Troxx is offline
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Join Date: Jun 2014
Location: The sands of DSM’s vagina
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Cleric and ench duo are already wickedly OP. Add a second ench for 2nd pet and backup cc and it’s that much easier. So yeah 3/4 are spoken for.

Remaining options:

-druid (lol no)

-wizard (lol even more no)

-shaman: gives you redundant slows you don’t need, heals you won’t need, buffs you won’t need, a pet that sucks and malo (value added). Dots will not add much as with 2 ench pets nothing is alive long. Malo is good but shamans don’t have a monopoly on this line. Shaman isn’t a terrible choice, but you’re bringing along a class that can’t contribute as much as other options

-mage: strong pet for additional dps and backup tanking (value added), malo (value added), mod rods (value added), coth (value added for both mobility and aggro wipe mechanics), pet haste masks (value added as pets are literally all your dps) … and when all else is covered and nothing else needed, nifty nuke burn potential.

-necro: decent pet choices for additional dps and backup tanking (value added), twitches (value added), additional cc (value added root and screaming), backup heals (probably not needed but value added), FD (value added and opens up some content), snare (meh but value added?), backup rez (value added) … and when all else is covered they can burn extra mana nuking stuff down or just twitching.


So yeah in this theoretical best of the best it’s either
-clr/ench/ench/mage if you don’t need a FD split
-clr/ench/ench/nec if FD split would be useful or at a tougher camp that may benefit from the expanded necro tool kit (but you lose malo)

Shaman are a top notch class but compared to mage or necro … relative dead weight only contributing redundant bs you don’t really need. A competent cleric can easily manage 2 charming enchanters cross covering cc … and healing a charm pet is so laughably easy you don’t need slow … and when you do enchanters can do that too last I checked.


I fully expect a literal tidal wave of dissenting responses from DSM but I call em like I see em.
My only regret I didn’t include a 3rd enchanter as an option. My mistake but it could be considered that the addition of mage malo, pet haste masks, mod rods and CoTH might make the mage a better 4th choice in a group that already has ludicrous dps.

To which I could argue a 4th as mage is better than a 3rd ench for the aforementioned reasons. How much dps does a group need? Even then I have provided parses of my mage and pet putting out more dps than a hasted ench pet. So maybe it’s a nothingburger side argument … that still excludes a shaman who’s utility isn’t needed
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Last edited by Troxx; 08-31-2022 at 08:54 PM..
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