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Old 08-30-2022, 11:10 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
1-59: Shaman is complete dead weight, basically just a SoW bot, bringing mostly unneeded utility. Mage is extremely strong 1-50 with no gear requirements, softens a bit 50+ but still outputting enormous DPS and requiring very modest gear. Necro is very strong 1-50 and adds an extreme level of utility in the form of snare, FD pulling, twitch and Screaming Terror for charm breaks while also putting out good DPS with the pet or undead charm the entire time. Falls off a little 50+ but remains very strong and provides enormous utility still.

There's basically no reason to ever pick the Shaman unless you are already all geared out at 60 and trying to four man something really hard that you need to slow ASAP and which you can also leverage the Shaman DoTs on. The Necro adds so much more value over the life of the group from 1-60 it isn't even funny.
If you want to go down that route, Enchanter is also basically dead weight until level 29 or so when they get Clarity. Their charm isn't very good, they have a low mana pool, and the mobs are just really easy to kill already. Same with Clerics. You are killing mobs so fast you don't need a ton of healing.

Once you get into the 40+ range Shaman will do just fine, especially if they have a JBB.

That is the reality. At low levels most classes are "dead weight" because they don't have their full toolkits and their skill levels suck. The reason why it doesn't matter is because mobs level 1-39 are tuned for groups with Fine Steel weapons and leather armor lol. A 4 man group of rogues could tear through levels 1-40 just switching who is tanking and bandaging hehe.
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