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Old 08-25-2022, 12:49 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
Best doesn't necessarily mean the most DPS.

Thing is: shaman is both worse DPS and worse group composition here. The healing and charm recovery is covered by the cleric, so what does shaman possibly bring to the table?

In this case, wouldn't the high safe DPS and nuking bring more to this group than the redundancy that is shaman?

And the people in the thread have covered why this is. It's time to admit checkmate here.
If you need more DPS, bring an Enchanter. They will blow the Mage out of the water in that department.

If you need more safety, bring a Shaman. They will blow the Mage out of the water in that department.

If you want something in the middle, a Shaman offers more on average than a Mage. The DPS gap between the two is not large, and Shamans simply have a much broader toolkit.

The reason why redundancy is good is because spell casters can only cast 1 spell at a time. Having a Shaman means you can have him Slow instead of the Enchanters. You can have two people getting healed at once instead of just one person at a time, etc. That is not a trivial advantage hehe, and can even help with your DPS because you can cast more spells in the same time period.

If your Shaman is healing, your Cleric can cast https://wiki.project1999.com/Reckoning which is basically the same DPS as Shock of Steel. It isn't like having two healers adds nothing to the group DPS wise.
Last edited by DeathsSilkyMist; 08-25-2022 at 12:58 PM..
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