Quote:
Originally Posted by Danth
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This is always going to make this type of debate unending because utility doesn't have a set value and doesn't show up on a convenient log parser. Different folks value it differently. I've had that argument before in game with couple of friends who had a monk and shaman duo. After a friendly competition we were all slightly surprised to see the wife and I (sk/shaman) had more kills over a 5 hour period than they did because they died a couple times and we did not. Even that could've gone the other way. At the end of the game EQ's a fairly loosely-tuned game and offers different ways of achieving success. That success *is* a finite end point: There reaches a point in any player's career where there is no more loot he cares about, where platinum no longer matters. Nearly any group discussed in this thread could reach such a point and in truth there won't be THAT much difference in how long it takes them to get there given equal effort.
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This was awesome to hear. Sk/Shaman is probably my favorite duo. I've seen Monk/Shaman wipe on something like gwurms because the monk could not pull aggro from the shaman while the shaman was trying to slow & torpor himself. You would not have this issue with a SK. It is unfortunate that they are not more liked here. But it's not surprising, because monks can put out more dps, despite the sk having more utility. Monks can also mitigate better, but after hitting that necessary utility(FD/tank), it's all about DPS. The remaining safety utility the SK offers(snare, multiple FDs, insta aggro, etc) is just less important to most people.