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Originally Posted by DeathsSilkyMist
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Blast of Poison is only useful if you want a nuke against ice immune mobs. In Kael your DoTs will tick longer because the mobs have more HP.
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No your DoT's won't tick longer most of the time. The number I gave is already for fighting a 12k HP mob. It dies faster than 30 seconds. And again, even with an extra tick, E-bolt is worse than Blast of Poison. How long will it take you to understand?
Quote:
Originally Posted by DeathsSilkyMist
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Again, you are assuming the group is pulling mobs non-stop. That is not going to be the case in a higher level area.
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Yes it is going to be the case, in a group that wants to achieve the most. Aka, "the best 4 person group". There are plenty of zones that have enough content to support continuous killing with high DPS. I suppose it depends a bit on server population, but there are generally underutilized areas anyway.
It's not only about continuous killing, but also factoring in the time that it takes to move around a bit and loot corpses. You're not casting during those times, so it's the same thing of not being able to Canni in those time periods.
Quote:
Originally Posted by DeathsSilkyMist
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Your idea of resistances doesn't make sense. If the group is fighting a bunch of mobs with heavy resistances, then your Enchanters may not have any mobs to charm lol. What zone/camp are you thinking of where the Enchanters are able to charm good pets, while the other casters are unable to land any damage spells consistently?
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Resists happen regardless vs this level of MOBs, it doesn't need to be "heavy resists" to be a factor, you're talking complete nonsense. And in EVERY zone there are lower level things to Charm that you then bring over to another area; why do you constantly say such clueless things like this? Either way, Enchanters can still Charm, particularly with Malosini there. A pet that's a few levels higher will break a bit more frequently, but that is simply something the Enchanter is going to be managing away and is irrelevant to the discussion about Direct Damage resist rates.
Quote:
Originally Posted by DeathsSilkyMist
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Your DPS number is NOT accurate lol. You need to learn how to do basic DPS calculations.
If you are killing a mob in 24 seconds, you would use 2x Ice Strikes. That is 1350 / 24 = 56.25 DPS for 500 mana. 14 second cast time.
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My DPS number is very accurate, you're the one who is clueless and throwing around idiotic numbers like this.
You DO NOT HAVE THE MANA to do Ice Strike x2 every 24 seconds. In that period of time, you'd be able to Canni 3 times. When combined with C2, that's 300 mana you're able to generate every 24 seconds while trying to spam Ice Strikes. It wouldn't be 56 DPS regardless even if you could spam like that, because again, resists.
I will once again state, the best you can do is Bane of Nife + Blast of Poison every 30 seconds.
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Quote:
Originally Posted by Keebz
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The fact that you guys think kill speed in Seb is the metric that defines "best" is telling.
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When your group already has the tools to CC and stay alive, then of course kill speed is the metric that defines doing something better or not. Kill speed is inherently a form of defense too. When something dies faster, that means you're taking less damage.