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Old 08-23-2022, 11:46 AM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 2,220
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I am starting to suspect you haven't been to Fungi King before hehe.

Having the Shaman slowing is preferred because then the Enchanter can do other things, such as deal with charm breaks.

If you are in trouble and need to slow the king faster, you have 2 people slowing, and the Enchanter is getting twitched.

Mage offers nothing other than DPS and Mala. Mod rods are irrelevant when the Shaman is saving you the same mana. Shamans can Malo, Slow, heal, buff, and DPS all at the same time. You are grasping at straws here.

Having two healers means the Shaman can Torpor the necro while they are twitching, and the Cleric can heal the pet or a person getting attacked.
No I'm just seeing your inexperience with enchanter, since you admittedly only have a lvl 28 one. Managing breaks are really easy if you have 2 other pets that will still be on fungi king. You can get a recharm off in < 10 seconds. The mage/necro pets will have no problems tanking for a little while with a cleric/necro on heals.

Fungi king can be killed with no healers/slows. 2 monks can do it. It's not that hard hehe. Shaman is just dead weight, sorry. Coth/mod rods/superior dps prevails. A mage can also dump nukes if needed. This is more helpful for focusing down big nameds than what a shaman can pump out.
Last edited by Crede; 08-23-2022 at 11:49 AM..
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