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Originally Posted by DeathsSilkyMist
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Lol from a raw DPS perspective obviously 3x Enchanters and a Cleric would be superior. However, I have never really seen this group setup, so my fear is it would start to get really risky with multiple Charm breaks. I think I discussed it earlier in the thread. I would love to see a long, multiple hour stream of this setup in a hard area, to see how often problems occur and how well the group can recover.
If it's too risky, I would prefer Shaman/Enchanter/Enchanter/Cleric still. Consistency is often times better than high risk, since the average is what you care about if you are going to be farming or leveling for a decent period of time.
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I'm leery of triple-charm as well, hence adding in necromancer. Gives you a very nice spectre pet, feign-rez, access to feign/harmshield-pulling if needed, a decent heal output, a good snare, and still has undead charm in many areas if desired. Magician in particular falls flat on its face against that option, Malo is nice but not THAT nice just on its own. Shaman holds up better but most of its best utility is slightly redundant. It's alright but in this specific case I think the more unique abilities are preferred.