If our hypothetical group starts from ench/ench usually it wants a cleric because Aegolism plus another wave of stuns (Stun Command is pretty nice) goes a long way to surviving charm breaks, plus rez for when someone drops. For a fourth I don't see why they wouldn't want a third enchanter or a necromancer before a shaman or magician. Malo is nice but not THAT nice. I think shaman vs magician is kind of a fight between the runners-up in this situation.
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