Quote:
Originally Posted by Jimjam
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Plane of TimeB became instances shortly after release.
There were a lot of ‘instance like’ events in PoP too. You could see they were working towards instances for a while.
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That works in Nexii's favor because Planes of Power wasn't the original team. Most of the biggest names--McQuaid and his buddies--left in 2001 during Luclin's development. Those events are I believe also related to Verant giving way to Sony Online around the same time. The internal turmoil the studio was going through during that period is probably much of the reason why the Luclin expansion was such a mess.
McQuaid was notoriously hostile to instancing: See Vanguard and Pantheon. I don't recall him being overly obsessed with open-world competition in the P99 sense, though. He posted on various forums a great deal and my recollection is he was mostly focused on community cohesion and simulating a world and he tended to think players were going to behave themselves better than they really do in practice.
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I don't think the above applies all that much to P1999 however. For better or worse P99 has always maintained its own culture distinct from that of the original game.
Danth