Not to mention there's only so many activities to do in-game, and I scratch my head trying to think of something you could do with four enchanters that you couldn't do equally as or more consistently with three plus someone else who makes pulls safer or recovery easier. Stuff like chardok royals is done with two enchanters or maybe two plus a cleric. Theory means nothing if there's nowhere to actually apply it. Where would you want a 4-enchanter composition for?
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