Quote:
Originally Posted by Kich867
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Almost every single mention of Charm in what I've posted is people citing how strong it is as a solo option.
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Most of those examples which provide level ranges also describe charm as not holding very well when used against level appropriate content. Most of the charm solo'ing described is of the "charm and let the mobs beat each other down" variety with frequent need to re-charm, not so much the "charm one mob and hold it for three hours while it barely ever breaks early" type that is probably the larger issue for this specific thread.
The sort of hard evidence required to enact change (average durations at different level ranges and different CHA values) probably does not exist. I wouldn't want to see the pendulum swing too far in the other direction so for the meantime I maintain a wait and see attitude.
Danth