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Old 08-15-2022, 09:25 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,819
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I love these kind of threads!

I’m going to do something a little different - I’m gonna tweak stun to fix the classes ( a bit ).

First fix is melee stuns will now generate aggro similar to spell stuns. This pushes the focus of melee aggro generation onto shield bashing. Relatedly Shield of thr Slain Unicorn acts as a shield (like the knight epics) as well as a piercing weapon.

Second fix is wizard PCs get to ignore the cap on duration for player cast stuns so their tishan/markar line of stuns will last up to eight seconds.

Knock back nukes and melee attacks (like kick) will also have a much improved ability to interrupt spell casting (both for npc and pc).
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