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Old 08-14-2022, 11:07 AM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,325
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
That has been my whole argument, you don't need it, so I wouldn't pick a race just for it.
I wouldn't either, as said above, so we've been in agreement on that point all along.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You did bring up Dragon Necropolis in another discussion when referring to fighting Gating mobs that you cannot easily fight on their spawn point. I will test that out at some point to see if Snare Neck would be worth it there, or if you could indeed just find their spawn points..
"Finding" the spawn points there is easy. I can draw you a picture if you like (actually I did, Loramin posted it to the wiki I think). Fighting AT spawn, not so much, not in a low-damage duo at least. Have a good time there, it's a fun area that not a lot of people utilize. I like seeing folks go off the beaten path. I do suggest parking out a cleric nearby.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I never use Clinging Darkness on my SK. It's just too bad for effective use. Besides, with Blood Ember Gauntlets you get Engulfing Darkness for free. I use Dooming Darkness when the runway is tight and I need as little movement as possible, otherwise I click my Blood Ember Gauntlets.
Hah, more than one way to skin a cat in EQ. Clinging's hate-generation usage aside, I (and other people) use it far too often to call it too bad to be effective as a snare. It's not wholly effective, to be sure (can't split with it), but it's good enough for a lot of the anti-flee'er jobs snare gets used for. I don't like swapping on the click gloves so I tend to use clinging when it suffices, which it usually does if stuff is dying within thirty seconds. Against something like west waste dragons that live awhile I'll use a longer-lasting snare for obvious reasons, right tool for the right job.


Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
No, I was making reference to my previous example when I used the snare neck heavily while boxing a Mage/Cleric duo on TAKP, specifically fighting Ice Giants in Everfrost.
Thanks for clearing that up. That neck probably has more relative value for a cleric-based duo than a shaman-based duo. Slow means rooting and absorbing more melee time is no big deal for the shaman.

Danth
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