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Old 08-09-2022, 02:29 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Join Date: Jan 2014
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I’m guessing DSM/Loramin made up 95% of those posts?

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You can read the guide in my Sig. The math is clear as to which race is best, and I have videos showing how you don't really need Snare neck for anything, which is why it isn't much of an advantage to Trolls. Not really on topic for OP though.

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Look man. I have the snare neck on my shaman. I think I even chose the diety specifically with it in mind. I know its uses and its limitations (duration sucks … cast time sucks … % speed reduction sucks). There are, additionally very few places in the game I can think of off the top of my head where a runner running is truly dangerous .. but those camps do exist at both the high end and the lowerish end. For those areas you otherwise need a druid, Ranger, sk or bard. 50+ I wouldn’t even count on a warrior with snare whip because procs are so finicky.

Having said that it has saved more than one fungi group I’ve been in from a wipe. Rooting is cute but a DD (including procs) can break it. For the snare neck … once its applied it stays in place until either the mob dies or the duration expires. Nothing worse than a shroom managing to escape the exit room and have 2-4 more of its buddies come dashing in. I know that this is a whole group responsibility and shouldn’t fall on the shaman … but man it was nice not having to camp a cleric or wipe.

Do I use it often? Heck no. Does/did it get dusted off situationally .. yep.

No need to lecture me or parade around YouTube videos. Being able to snare on a shaman/cleric is cool.
If you are just trying to prevent mobs from running you wouldn't DD them right afterwards, so that isn't really a concern. Not saying you can't use the neck for the purposes described, but it isn't providing any new utility you don't already have. You just prefer to use it for that purpose. That's perfectly fine, but it isn't something that will make a difference to a Shaman who doesn't have one. The snare simply doesn't last long enough to be useful in any serious scenario. It's OK for fear kiting easy stuff like guards.

Can you actually cite the camps where snare neck is needed? I can test them out to see if snare is ever actually necessary.

I never said it wasn't cool[You must be logged in to view images. Log in or Register.] I like the snare neck. It simply isn't necessary for anything, so it's OK not to have it. You aren't changing your gameplay.
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